Visitour website: https://intuition.ieeentu.com/

The general judging criteria can be found under the 'FAQs' section or a detailed version may be found in the telegram group.

 

Requirements

The deliverables include:

  • Slides for presentation/video (not more than 4 minutes)
  • Video (4mins) is optional however we do recommend you submit a demo of your hack. (Please upload it to youtube and make it public)
  • Link to repository for code based submissions(please set it to public)
  • For other forms of submissions (concept based hacks/hardware hacks), please submit files that you feel are required to judge your submisson. You may contact us via telegram/email for any enquiries.

 

 

Hackathon Sponsors

Prizes

4 non-cash prizes
X Box Series S
1 winner

Winners

Lumos Auro Projector
1 winner

1st Runner Up

Logitech MX Master 3S + Flint Charge
1 winner

2nd Runner Up

Flint Charge
3 winners

Best Pre University
Best Freshman
Best Hardware Hack
Best Sustainable Hack

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Dilip Prasad

Dilip Prasad
Visiting Professor @ NUS

Carlo Charles

Carlo Charles
Flint

Chang Wonkeun

Chang Wonkeun
Asst. Prof

Judging Criteria

  • Innovation
    Being unique or novel compared to other similar solutions. Having the potential to disrupt an industry or create a new market.
  • Feasibility
    Addressing a specific challenge or opportunity and having a defined target market or demographic. Having a clear go-to-market strategy and revenue potential.
  • Completeness
    Successfully executing the project concept, implementing the main features/functionality, and creating a usable and well-designed product with a smooth experience. Effective collaboration, communication, and teamwork within the project.
  • Technical competence
    Adequate code quality, security, and scalability. Innovative and competent from a technical design and/or implementation standpoint. Use of the technology stack or platform, and for not being limited by the choice of technology.
  • Impact/usefulness
    Recognizing a specific challenge or opportunity which the hack can solve. Effectively addresses the recognized problem and has potential for impact and usefulness. Potential social or environmental impact.
  • Future Prospects
    Designing the product/service with scalability in mind. Having ideas for other useful features/functionality to be implemented in the future.
  • General Impressiveness
    Flexible criteria for judges to express how impressed they were with a particular hack.
  • Presentation
    Covering the problem, solution idea, objective, main functionalities of the hack, and other key content. Easy-to-follow, well-paced. Successful demo of the hack. Handling the Q&A session well.

Questions? Email the hackathon manager

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